bz2 will cut it down the same as winzip, if not a little more using default settings.
the server handles that - but its still a large map for us.
our current map upload speed per-client is around 15/20-kbs, so the 10mb is lÄrge.
when we get new hosting (




) we can let you download the maps streight from the KM website in-game at 1000kbs (ok, well it will be fast anyway.)
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cant = can -SD
Post edited by: [KM]ShadowDog, at: 04/10/2006 11:08